Class EsSymbol<TNaming>

Program symbol.

Requests a name within program. The actual name, however, may differ to avoid naming conflicts. In order to receive an actual name, the symbol has to be named first. Then, the symbol becomes visible under its actual name in target namespace and its nested namespaces.

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  • Informs whether this is a unique symbol.

    Non-unique symbols may be named multiple times in unrelated namespaces.

    Returns boolean

    true by default.

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